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    Building an RPG with Unreal - 图书

    2016计算机·编程设计
    导演:Steve Santello Alan R. Stagner
    If you are new to Unreal Engine and always wanted to script an RPG, you are this book’s target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build levels.
    Building an RPG with Unreal
    搜索《Building an RPG with Unreal》
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    Dealing with an Angry Public - 图书

    2010
    导演:Lawrence Susskind
    Dealing With an Angry Public: The Mutual Gains Approach to Resolving Disputes Some portion of the American public will react negatively to almost any new corporate initiative, as Disney discovered when it announced its plans to build an historical theme park in Virginia. Similarly, government efforts to change policy or shift budget priorities are invariably met with stiff res...(展开全部)
    Dealing with an Angry Public
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    Programming with Mathematica®: An Introduction - 图书

    导演:Paul Wellin
    Starting from first principles, this book covers all of the foundational material needed to develop a clear understanding of the Mathematica language, with a practical emphasis on solving problems. Concrete examples throughout the text demonstrate how Mathematica can be used to solve problems in science, engineering, economics/finance, computational linguistics, geoscience, bio...(展开全部)
    Programming with Mathematica®: An Introduction
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    Building an RPG with Unity 2018 - 图书

    2018计算机·编程设计
    导演:Vahé Karamian
    In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs.Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game.To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games.By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games.
    Building an RPG with Unity 2018
    搜索《Building an RPG with Unity 2018》
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    An Introduction to Programming with Mathematica® - 图书

    导演:Paul R·Wellin
    An Introduction to Programming with Mathematica® is designed to introduce the Mathematica programming language to a wide audience. Since the last edition of this book was published, significant changes have occurred in Mathematica and its use worldwide. Keeping pace with these changes, this substantially larger, updated version includes new and revised chapters on numerics, pro...(展开全部)
    An Introduction to Programming with Mathematica®
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    An Introduction to Programming with Mathematica - 图书

    导演:Gaylord, Richard J.; Kamin, Samuel N.; Wellin, Paul R.
    An Introduction to Programming with Mathematica
    搜索《An Introduction to Programming with Mathematica》
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    An Introduction to Programming with Mathematica® - 图书

    导演:Richard Gaylord
    Accompanying the book, as with all TELOS sponsored publications, is an electronic component. In this case it is a DOS-Diskette produced by one of the coauthors, Paul Wellin. This diskette consists of Mathematica notebooks and packages which contain the codes for all examples and exercises in the book, as well as additional materials intended to extend many ideas covered in the ...(展开全部)
    An Introduction to Programming with Mathematica®
    搜索《An Introduction to Programming with Mathematica®》
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    Conversations With God: An Uncommon Dialogue - 图书

    1998
    导演:Neale Donald Walsch
    In keeping with the first two books in this trilogy, Conversations With God, Book 3 continues to clarify the muddy waters of our spiritual existence, but moves from individual and global issues to "universal truths," which apply to all levels of existence from the microscopic to the macrocosmic. It is difficult to criticize God, but if he is as pleasant as he presents hims...(展开全部)
    Conversations With God: An Uncommon Dialogue
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    Conversations With God: An Uncommon Dialogue - 图书

    1997
    导演:Neale Donald Walsch
    In Conversations with God: Book II, Neale Walsch and God resume their discussion and move on to larger topics than the personal issues addressed in their previous dialogue in Volume 1. For an "unedited transcript" of a conversation, Book II is remarkably well organized and articulate, as if Walsch anticipatd our "but what about" questions before we asked them. The peculiar...(展开全部)
    Conversations With God: An Uncommon Dialogue
    搜索《Conversations With God: An Uncommon Dialogue》
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    Building an FPS Game with Unity - 图书

    2015计算机·编程设计
    导演:John P. Doran
    This book is for those who want to create an FPS game in Unity and gain knowledge on how to customize it to be their very own. If you are familiar with the basics of Unity, you will have an easier time, but it should make it possible for someone with no prior experience to learn Unity at an accelerated pace.
    Building an FPS Game with Unity
    搜索《Building an FPS Game with Unity》
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